Dan and I worked together recently on a project for Advanced Computer Graphics, and the code, paper, and presentation are all now available. The wiki page doesn’t have a particularly good explanation, so one should look at the paper and presentation. If there are any questions, feel free to contact me.
I finally got around to adding error checking to the system calls in libscorecode, and it’s now available on the wiki. It’s an implementation of ScoreCode as a destructive interpreter with event callbacks. The only feature I’ve left out is pattern cascading because I have no clue how that is supposed to work. This library could be useful for someone wanting to make generative music, or just for having a nice way to control a synth or other audio output programatically.
A few months ago I started re-arranging the items on the wiki’s main page. It’s grouped a lot better now by what is actually done and what isn’t and such. Also, there’s a number of new projects up there. One of note is Shine On Forever, Shine On Benevolent Sun, a game that I made for a recent game jam (which somehow managed to win). Check out the page for more info. Also, I’ve posted a little bit of my thoughts about the ongoing shout project in the personal section. Other than that, things just are. I wish I had more time to work on this, but I don’t.
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